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Welcome to: Cosmic rage!

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gadgets help: Cy-larkan modules

Background

Since being awakened, cy-larkans have believed the frozen lake where they were awakened to be sacred. As a result, no one would conduct archaeological expeditions into the place until just over a year ago. However, after lots of politics and more negotiating, the scientists won. Sure enough, something interesting was found. A module was found, a mysterious bit of technology.
After a concerted effort, the module was reverse engineered in order to begin production of some rather fascinating after-market installations for the larkans. These are known commonly as modules, these devices can sometimes be dangerous, but with higher risk comes higher reward.

How they work

1. Go to Calira Dura**9*1 and find the shop that sells modules.
2. Purchase your module and buy the upgrade to update your module slots and see that you have as many as you should for your rank.
3. Go to the recharging station on the station and type wear
PLEASE NOTE: The modules function like clothes, so try to wear them in the right order so more perminent ones go on first. Otherwise you may have to remove everything and buy a new set.
4. After the cut scene, type mod with no arguments to see which modules you have equipped or...
5. Type mod to activate the given module.
PLEASE NOTE: Some modules can take arguments, such as the biofuel storage tank. To charge it with 50% of your fuel, as an example, type mod tank 50.
6. To remove a module, simply return to the charging station and type remove .
NOTE: When a module is removed, it is destroyed as modules cannot be reused.
ADDITIONAL NOTE: equipping and removing modules costs credits.

Module Slots

Every new rank a Cy-Larkan can obtain an upgrade that grants an additional module slot, but please do not confuse ranks with classes or stars.
At the rank of Novice, there will be only one slot, and at Rookie Pilot, there will be two, continuing on until the rank of Legend, leaving a total of 15 available slots.
However, if one wishes to equip additional modules beyond their available slots, they can obtain a module expansion pack.
The packs are divided into three tiers: Basic, Moderate, and Advanced. The Basic pack provides one additional slot, the Moderate pack provides two, and the Advanced pack provides three, allowing a Cy-Larkan to exceed their limits and enhance their abilities.
Please be aware that expansion packs are very costly in terms of biofuel, so be careful when installing them, as running out of biofuel can result in death!

Commands

mod*ule : Interact with your modules. Gives you a readout about your modules if performed with no arguments.

If you want to activate a module, you can do so by typing mod, the name of the module, then anything you want to pass to it.
wear/remove : Equip and un equip the modules. Can only be done in the Calira charging station.
upgrade: In the module shop, will update your module slots if necessary or fit you with slots to start with.
inquire : IN the module shop will show you a module and give you a bit of information on what it does.
hs: Will give you your health status including your current biofuel percentage.
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Last updated Tuesday 25th February 2025 06:28:45
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