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By Nathan Tech!


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activity help: Wormhole Jumping

Backstory:

One of the great fascinations of modern science are wormholes.
Wormholes are like huge rips in the very fabric of space itself. After the great disaster, it is taught in the Academies that two high density areas were formed known as the blackhole region and the star cluster zone.
Between these two highly dangerous zones sit our space, but our space is not empty. Aside from the common objects there are other, more subtle disturbances.
Pockets of gamma radiation formed together by the shifting gravity field begin to warp together until they form what are called wormholes.
These wormholes are localized distortions in the space-time continuum. They are hazardous gravitational anomalies which have been known to swallow entire starships whole.
Many pilot's have mistakenly gotten too close to a wormhole and have never been seen or heard from again.
Nowadays, we take advantage of very advanced techniques to navigate said wormholes into strange new places, far out of local space. The wormholes are, however, unstable and can take you anywhere from a debris sector, to an enemy quadrant.

You will need:

A ship with a wormhole gear upgrade.
A mapper with the wormhole patch installed.
Pilots of rank 1150 also have the option to obtain the wormhole manual mode upgrade. This upgrade allows a ship's pilot to rest control of wormhole navigation from the autopilot and manually navigate the disturbance to a desired destination.

What to do:

1. Scan for wormholes either using your info computer, under the general info section, or using the wormhole patch on your mapper.
2. Navigate out to a position near the wormhole and scan it.
3. Determine if it is safe to proceed. (See the note below on gamma traces)
4. Match your ship's coordinates with the wormhole's coordinates and let nature do the rest!
Be aware: Wormholes have limited usage. Keep an eye on gamma traces, because if they fall below 1000, the wormhole becomes unstable and will collapse if you use it again, causing a lot of damage.

Commands:

Ship commands:
Wormhole: Scan the area arounhd your ship for wormholes.
jump : jump back to a local sector.
Using your mapper:
wormholes mapper, use your mapper to check for wormholes. You must have the wormhole patch installed on your mapper.

Requirements:

Rank: 750
Skills: none
race advantages: none
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